Game Development – Story Bible Example by Sebastian Gross
Sunday, March 14th, 2010The bible deals exclusively with story and its elements. While the design document guides the creation of the entire gaming experience, the bible controls the game’s interactive screenplay.
Log Line
Let’s say we’re working on a game titled “Hangnail,” the latest game inspired by Quake. Hangnail’s bible would include a “treatment” (more...)
Mail this post